VALORANT

Patch 9.10: Reg shield, agent updates and gameplay changes

VALORANT

11/23/2024 - VALORANT Patch 9.10 brings a variety of adjustments, including changes for the agents Phoenix, Sage, Cypher and Omen as well as the new Reg Shield. Gameplay systems, maps and weapons have also been adjusted.

The new patch 9.10 for VALORANT brings a variety of adjustments for agents and gameplay systems. As usual, the focus at the end of the year is on optimizations to ensure a balanced gaming experience. The biggest changes concern the Reg Shield, which has been introduced as a new defensive option, as well as numerous changes to the agents Phoenix, Sage, Cypher and others. The adjustments are aimed at expanding strategic options and enriching the gameplay with more meaningful decisions.

The new patch introduces the Reg Shield in the store. This costs 650 credits and absorbs 25 health points (HP) before the player suffers damage to their health. The shield regenerates after a short delay and restores up to 50 HP. The Reg Shield is designed to expand the tactical potential of defensive abilities and provide an additional option for players to effectively deflect damage.

Some of VALORANT's best-known agents have received extensive adjustments. Cypher's ability "Trap Wire" has been adjusted to increase the window of opportunity for counterplay. This should give opponents the chance to break through the traps in a targeted manner. In addition, the cost of Cypher's Neural Thief ultimate ability has been increased to balance it with other ultimate abilities.

Sage has also received improvements to strengthen her ability to defend against attacks. Her "Slowing Sphere" now slows the movement of enemies by an additional 50%, making it particularly effective against movement-intensive duelists. The "Healing Sphere" has also been adjusted so that self-healing now restores more health points.

Phoenix has been further strengthened as a duelist to give him a more dominant role on the battlefield. Thanks to his "Hot Hands" ability, Phoenix can now play better with fire and even regenerate his health points. The changes should enable him to be even more offensive and support his team members more effectively.

In addition to the agent updates, maps and gameplay systems have also been adapted. The "Sunset" map has been given a lighting overhaul, which should improve visibility for players in previously dark areas. The gameplay system also received some adjustments, especially the combat report, which now only reveals certain information after the end of a round to make decision-making more realistic.

The changes to the stun effect are aimed at better controlling the movement of opponents and thus promoting more tactical decisions. Especially duelists like Jett and Neon, who rely on quick movements, are slowed down by these adjustments, which creates new opportunities for defenders.

VALORANT's arsenal of weapons has also been adjusted in the new patch. The pistols have been given greater inaccuracy in movement to make the gameplay more realistic and reduce movement accuracy. The Phantom has also been adjusted to make it more competitive in terms of damage output. These adjustments should help players to better distinguish between the different weapon types and make more informed tactical decisions.

What is the Reg Shield in VALORANT Patch 9.10?
The Reg Shield is a new defensive option that can be purchased for 650 credits. It absorbs 25 HP and regenerates up to 50 LP after a short delay.

Which agents have been adjusted in the new patch?
The agents Cypher, Sage, Phoenix, Omen, Deadlock and Jett received changes. These include adjustments to their abilities to improve the balance in the game.

What changes have been made to the weapons?
The pistols have been given more inaccurate movements to make the movement effects more realistic. The Phantom has also been adjusted to make it more competitive in terms of damage.

Which maps were adjusted in patch 9.10?
The map "Sunset" received improved lighting to increase visibility in previously dark areas.

Why has the combat report been adjusted?
The battle report has been adjusted so that certain information is only visible after the end of the round. This is to ensure that players do not receive unfair information advantages.

  • Source: Official website

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